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CANDC
2005
ACM
14 years 11 months ago
Constructed narratives a tangible social interface
Constructed Narratives is a tangible social interface designed for use in public spaces where people have the opportunity to encounter the game and subsequently learn about each o...
Pamela Jennings
ICDAR
2011
IEEE
13 years 9 months ago
Text Detection and Character Recognition in Scene Images with Unsupervised Feature Learning
—Reading text from photographs is a challenging problem that has received a signicant amount of attention. Two key components of most systems are (i) text detection from images a...
Adam Coates, Blake Carpenter, Carl Case, Sanjeev S...
ETS
2002
IEEE
116views Hardware» more  ETS 2002»
14 years 9 months ago
Human Activity Systems: A Theoretical Framework for Designing Learning for Multicultural Settings
In the analysis of any learning environment, whether small or large, one observes within it a "set of human activities related to each other so they can be viewed as a whole&...
Jill Slay
IADIS
2003
14 years 11 months ago
Selecting an Approach to Designing Group Support Systems
The increasing demand for group support in software has drawn more attention to the field of designing Group Support Systems. Notwithstanding all the research in this field the pr...
Jeroen van den Heuvel, Kees van Slooten, Roy Tai
EUSFLAT
2003
165views Fuzzy Logic» more  EUSFLAT 2003»
14 years 11 months ago
Genetic fuzzy systems to evolve coordination strategies in competitive distributed systems
This paper suggests an evolutionary approach to design coordination strategies, a key issue in distributed intelligent systems. We focus on competitive strategies in the form of f...
Igor Walter, Fernando A. C. Gomide