Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
In P2P systems, large volumes of data are declustered naturally across a large number of peers. But it is very difficult to control the initial data distribution because every use...
In recent years, the sketch-based technique has been presented as an effective method for counting stream items on processors with limited storage and processing capabilities, such...
Dina Thomas, Rajesh Bordawekar, Charu C. Aggarwal,...
Graph coloring is the dominant paradigm for global register allocation [8, 7, 4]. Coloring allocators use an interference graph, Z, to model conflicts that prevent two values from ...
Echo State Networks (ESNs) have been shown to be effective for a number of tasks, including motor control, dynamic time series prediction, and memorizing musical sequences. Howeve...
Matthew H. Tong, Adam D. Bickett, Eric M. Christia...