We explore the emerging application area of physics-based simulation for computer animation and visual special effects. In particular, we examine its parallelization potential and...
Christopher J. Hughes, Radek Grzeszczuk, Eftychios...
Although virtual reality (VR) is a powerful simulation tool that can allow users to experience the effects of their actions in vivid and memorable ways, explorations of VR as a per...
A major problem challenging opera designers is the inability to coordinate lighting, projection systems, and set designs in the preliminary planning phase. New computer graphics t...
This paper describes VHDL compilation techniques, embodied in the Auriga compiler [3,14], which facilitate parallel or distributed simulation by embedding evaluation scheduling in...
In this paper, an improved Two-Stage Simulated Annealing algorithm is presented for the Minimum Linear Arrangement Problem for Graphs. This algorithm integrates several distinguis...
Eduardo Rodriguez-Tello, Jin-Kao Hao, Jose Torres-...