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TCIAIG
2010
14 years 4 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
TMM
2002
139views more  TMM 2002»
14 years 9 months ago
Robust progressive image transmission over OFDM systems using space-time block code
A joint source-channel coding (JSCC) scheme for robust progressive image transmission over broadband wireless channels using orthogonal frequency division multiplexing (OFDM) syste...
Jie Song, K. J. Ray Liu
MOBIHOC
2008
ACM
15 years 9 months ago
Collaborative query processing among heterogeneous sensor networks
Demands on better interacting with physical world require an effective and comprehensive collaboration mechanism among multiple heterogeneous sensor networks. Previous works mainl...
Yuan He, Mo Li, Yunhao Liu
ISJGP
2010
14 years 6 months ago
On the Hardware Implementation Cost of Crypto-Processors Architectures
A variety of modern technologies such as networks, Internet, and electronic services demand private and secure communications for a great number of everyday transactions. Security ...
Nicolas Sklavos
MM
2010
ACM
186views Multimedia» more  MM 2010»
14 years 9 months ago
Hybrid load balancing for online games
As massively multiplayer online games are becoming very popular, how to support a large number of concurrent users while maintaining the game performance has become an important r...
Rynson W. H. Lau