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107
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CGF
1999
91views more  CGF 1999»
15 years 3 months ago
Efficient and Handy Texture Mapping on 3D Surfaces
There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...
Kenji Matsushita, Toyohisa Kaneko
122
Voted
BMVC
2010
15 years 1 months ago
Accurate and Efficient Face Recognition from Video
As a problem of high practical appeal but outstanding challenges, computer-based face recognition remains a topic of extensive research attention. In this paper we are specificall...
Ognjen Arandjelovic
123
Voted
ICNP
2009
IEEE
15 years 1 months ago
Achieving Efficiency and Fairness for Association Control in Vehicular Networks
Deploying city-wide 802.11 access points has made possible internet access in a vehicle, nevertheless it is challenging to maintain client performance at vehicular speed especially...
Lei Xie, Qun Li, Weizhen Mao, Jie Wu, Daoxu Chen
134
Voted
ESA
1998
Springer
169views Algorithms» more  ESA 1998»
15 years 8 months ago
Augmenting Suffix Trees, with Applications
Information retrieval and data compression are the two main application areas where the rich theory of string algorithmics plays a fundamental role. In this paper, we consider one ...
Yossi Matias, S. Muthukrishnan, Süleyman Cenk...
135
Voted
CADE
2007
Springer
16 years 4 months ago
Towards Efficient Satisfiability Checking for Boolean Algebra with Presburger Arithmetic
Boolean Algebra with Presburger Arithmetic (BAPA) is a decidable logic that combines 1) Boolean algebra of sets of uninterpreted elements (BA) and 2) Presburger arithmetic (PA). BA...
Viktor Kuncak, Martin C. Rinard