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EUROGRAPHICS
2010
Eurographics
14 years 11 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
CIAC
1994
Springer
148views Algorithms» more  CIAC 1994»
15 years 1 months ago
Efficient Reorganization of Binary Search Trees
We consider the problem of maintaining a binary search tree (BST) that minimizes the average access cost needed to satisfy randomly generated requests. We analyze scenarios in whi...
Micha Hofri, Hadas Shachnai
ICMCS
2006
IEEE
103views Multimedia» more  ICMCS 2006»
15 years 3 months ago
Multiplierless Approximation of Fast DCT Algorithms
This paper proposes an effective method for converting any fast DCT algorithm into an approximate multiplierless version. Basically it approximates any constant in the original tr...
Raymond Chan, Moon-chuen Lee
GREC
2005
Springer
15 years 3 months ago
Sketch Parameterization Using Curve Approximation
This paper presents a method of parameterization for online freehand drawing objects based on a piecewise cubic Bezier curve approximation. The target is to represent sketches in a...
Zhengxing Sun, Wei Wang, Lisha Zhang, Jing Liu
ICML
2003
IEEE
15 years 10 months ago
Weighted Low-Rank Approximations
We study the common problem of approximating a target matrix with a matrix of lower rank. We provide a simple and efficient (EM) algorithm for solving weighted low-rank approximat...
Nathan Srebro, Tommi Jaakkola