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» Efficient Continuous Skyline Computation
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CGF
2008
109views more  CGF 2008»
14 years 10 months ago
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous represen...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
VIS
2008
IEEE
154views Visualization» more  VIS 2008»
15 years 11 months ago
Volume MLS Ray Casting
The method of Moving Least Squares (MLS) is a popular framework for reconstructing continuous functions from scattered data due to its rich mathematical properties and well-underst...
Christian Ledergerber, Gaël Guennebaud, Miriah ...
PERCOM
2008
ACM
15 years 9 months ago
Budget-Based Clustering with Context-awareness for Sensor Networks
As the scale of modern sensor networks continues to grow, energy consumption, scalability and routing efficiency are becoming key design challenges. Network management plays an im...
Jiaxi You, Dominik Lieckfeldt, Matthias Handy, Dir...
ACMMSP
2004
ACM
125views Hardware» more  ACMMSP 2004»
15 years 3 months ago
Improving trace cache hit rates using the sliding window fill mechanism and fill select table
As superscalar processors become increasingly wide, it is inevitable that the large set of instructions to be fetched every cycle will span multiple noncontiguous basic blocks. Th...
Muhammad Shaaban, Edward Mulrane
VISUALIZATION
2002
IEEE
15 years 2 months ago
QuadTIN: Quadtree based Triangulated Irregular Networks
Interactive visualization of large digital elevation models is of continuing interest in scientific visualization, GIS, and virtual reality applications. Taking advantage of the r...
Renato Pajarola, Marc Antonijuan, Roberto Lario