Abstract: This paper presents a novel approach for object classification and pose estimation which employs spherical light field rendering to generate virtual views based on synthe...
In this paper, we present an efficient method to synthesize large-scale scenes, such as broad city landscapes. To date, model based approaches have mainly been adopted for this pu...
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating be...
Image-based rendering data sets, such as light fields, require efficient compression due to their large data size, but also easy random access when rendering from the data set. Ef...
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...