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» Efficient Generation of Object Hierarchies from 3D Scenes
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JVCA
2006
87views more  JVCA 2006»
14 years 10 months ago
Tour into the picture with water surface reflection and object movements
Given a still picture, tour into the picture (TIP) generates a walk-through animation of a 3D scene constructed from the picture. In this paper, we generalize TIP to deal with wat...
Jinho Park, Nambin Heo, Sunghee Choi, Sung Yong Sh...
SI3D
1995
ACM
15 years 1 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley
PAMI
2006
196views more  PAMI 2006»
14 years 10 months ago
Three-Dimensional Model-Based Object Recognition and Segmentation in Cluttered Scenes
Viewpoint independent recognition of free-form objects and their segmentation in the presence of clutter and occlusions is a challenging task. We present a novel 3D model-based alg...
Ajmal S. Mian, Mohammed Bennamoun, Robyn A. Owens
NPAR
2000
ACM
15 years 2 months ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
CVPR
2008
IEEE
16 years 2 days ago
Multi-object shape estimation and tracking from silhouette cues
This paper deals with the 3D shape estimation from silhouette cues of multiple moving objects in general indoor or outdoor 3D scenes with potential static obstacles, using multipl...
Li Guan, Jean-Sébastien Franco, Marc Pollef...