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» Efficient Generation of Object Hierarchies from 3D Scenes
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CVPR
2008
IEEE
16 years 3 days ago
Efficient object shape recovery via slicing planes
Recovering the three-dimensional (3D) object shape lies as an unresolved and active research topic on the crosssection of computer vision, photogrammetry and bioinformatics. Altho...
Po-Lun Lai, Alper Yilmaz
PAMI
2008
275views more  PAMI 2008»
14 years 10 months ago
Coupled Object Detection and Tracking from Static Cameras and Moving Vehicles
Abstract-- We present a novel approach for multi-object tracking which considers object detection and spacetime trajectory estimation as a coupled optimization problem. Our approac...
Bastian Leibe, Konrad Schindler, Nico Cornelis, Lu...
SIGGRAPH
1993
ACM
15 years 2 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
ICCS
2004
Springer
15 years 3 months ago
Point-Based Modeling from a Single Image
Abstract. The complexity of virtual environments has grown spectacularly over the recent years, mainly thanks to the use of the currently cheap high performance graphics cards. As ...
Pere-Pau Vázquez, Jordi Marco, Mateu Sbert
CVPR
2008
IEEE
16 years 3 days ago
Unsupervised discovery of visual object class hierarchies
Objects in the world can be arranged into a hierarchy based on their semantic meaning (e.g. organism ? animal ? feline ? cat). What about defining a hierarchy based on the visual ...
Josef Sivic, Bryan C. Russell, Andrew Zisserman, W...