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» Efficient Generation of Object Hierarchies from 3D Scenes
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NIPS
1996
14 years 11 months ago
Neural Models for Part-Whole Hierarchies
We present a connectionist method for representing images that explicitlyaddresses their hierarchicalnature. It blends data fromneuroscience about whole-object viewpoint sensitive...
Maximilian Riesenhuber, Peter Dayan
ACCV
2007
Springer
15 years 2 months ago
Feature Management for Efficient Camera Tracking
In dynamic scenes with occluding objects many features need to be tracked for a robust real-time camera pose estimation. An open problem is that tracking too many features has a ne...
Harald Wuest, Alain Pagani, Didier Stricker
TSMC
2008
225views more  TSMC 2008»
14 years 10 months ago
Robust Methods for Geometric Primitive Recovery and Estimation From Range Images
We present a method for the recovery of partially occluded 3D geometric primitives from range images which might also include non-primitive objects. The method uses a technique for...
Irina Lavva, Eyal Hameiri, Ilan Shimshoni
KES
2005
Springer
15 years 3 months ago
Ontology Modeling and Storage System for Robot Context Understanding
Abstract. A mobile robot that interacts with its environment needs a machineunderstandable representation of objects and their usages. We present an ontology of objects, with gener...
Eric Wang, Yong Se Kim, Hak Soo Kim, Jin Hyun Son,...
ICCV
2007
IEEE
16 years 13 hour ago
Spatio-Temporal Shape from Silhouette using Four-Dimensional Delaunay Meshing
We propose a novel method for computing a fourdimensional (4D) representation of the spatio-temporal visual hull of a dynamic scene, based on an extension of a recent provably cor...
Ehsan Aganj, Jean-Philippe Pons, Florent Sé...