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» Efficient Generation of Object Hierarchies from 3D Scenes
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JUCS
2007
133views more  JUCS 2007»
14 years 10 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
UIST
1993
ACM
15 years 2 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
TOG
2002
153views more  TOG 2002»
14 years 9 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
PRL
2008
198views more  PRL 2008»
14 years 10 months ago
Pose estimation and tracking using multivariate regression
This paper presents an extension of the relevance vector machine (RVM) algorithm to multivariate regression. This allows the application to the task of estimating the pose of an a...
Arasanathan Thayananthan, Ramanan Navaratnam, Bj&o...
CORR
2010
Springer
207views Education» more  CORR 2010»
14 years 7 months ago
TILT: Transform Invariant Low-rank Textures
Abstract. In this paper, we show how to efficiently and effectively extract a rich class of low-rank textures in a 3D scene from 2D images despite significant distortion and warpin...
Zhengdong Zhang, Arvind Ganesh, Xiao Liang, Yi Ma