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CGF
2002
107views more  CGF 2002»
14 years 11 months ago
Geometric Approximations Towards Free Specular Comic Shading
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...
Holger Winnemöller, Shaun Bangay
ICIP
2009
IEEE
16 years 28 days ago
Fluorescence Microscopy Imaging Denoising With Log-euclidean Priors And Photobleaching Compensation
Fluorescent protein microscopy imaging is nowadays one of the most important tools in biomedical research. However, the resulting images present a low signal to noise ratio and a ...
3DIM
2001
IEEE
15 years 3 months ago
Range Image Registration: A Software Platform and Empirical Evaluation
Building 3D models of real-world objects by assembling views taken by a range sensor promises to be a more efficient method than manually producing CAD drawings. In this technique...
Gerald Dalley, Patrick J. Flynn
ICIP
2005
IEEE
16 years 1 months ago
Tensor-based factor decomposition for relighting
Lighting condition is an important factor in face analysis and synthesis, which has received extensive study in both computer vision and computer graphics. Motivated by the work on...
Dahua Lin, Yingqing Xu, Xiaoou Tang, Shuicheng Yan
ICIP
2008
IEEE
15 years 6 months ago
Iterative pre- and post-processing for MRC layers of scanned documents
The Mixed Raster Content (MRC) document compression standard (ITU T.44) specifies a multi-layer multi-resolution representation of a compound document. The model is very efficie...
Alexandre Zaghetto, Ricardo L. de Queiroz