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GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
15 years 5 months ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
CAGD
2005
203views more  CAGD 2005»
14 years 11 months ago
Anisotropic smoothing of point sets,
The use of point sets instead of meshes became more popular during the last years. We present a new method for anisotropic fairing of a point sampled surface using an anisotropic ...
Carsten Lange, Konrad Polthier
ICIP
2005
IEEE
16 years 1 months ago
Augmented particle filtering for efficient visual tracking
Visual tracking is one of the key tasks in computer vision. The particle filter algorithm has been extensively used to tackle this problem due to its flexibility. However the conv...
Chunhua Shen, Michael J. Brooks, Anton van den Hen...
ICIP
2008
IEEE
16 years 1 months ago
Efficient representation and coding of prediction residuals and parameters in frame-based animated mesh compression
For compression of 3-D dynamic meshes, the novel framework of so-called frame-based animated mesh compression (FAMC) has been introduced recently. In this context, we propose an e...
Detlev Marpe, Heiner Kirchhoffer, Karsten Mül...
ICIP
2005
IEEE
16 years 1 months ago
Visual tracking via efficient kernel discriminant subspace learning
Robustly tracking moving objects in video sequences is one of the key problems in computer vision. In this paper we introduce a computationally efficient nonlinear kernel learning...
Chunhua Shen, Anton van den Hengel, Michael J. Bro...