This paper presents a fast and reliable stereo matching algorithm which produces a dense disparity map by using fast cross correlation, rectangular subregioning (RSR) and 3D maxim...
Abstract. In this paper, we show how to efficiently and effectively extract a rich class of low-rank textures in a 3D scene from 2D images despite significant distortion and warpin...
Abstract. We exploit the recurrence of structures at different locations, orientations and scales in an image to perform denoising. While previous methods based on "nonlocal f...
Yifei Lou, Paolo Favaro, Stefano Soatto, Andrea L....
We introduce an algorithm for a non-negative 3D tensor factorization for the purpose of establishing a local parts feature decomposition from an object class of images. In the pas...
In this work, we present a novel approach to face recognition which considers both shape and texture information to represent face images. The face area is first divided into small...