This paper describes an evolutionary search scheduling algorithm (ESSA) for the job shop scheduling problem (JSSP). If no specific knowledge of the problem is included in the EA t...
Patrick van Bael, Dirk Devogelaere, Marcel Rijckae...
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Background: Genome-wide identification of specific oligonucleotides (oligos) is a computationallyintensive task and is a requirement for designing microarray probes, primers, and ...
This paper presents an efficient method of learning motion control for autonomous animated characters. The method uses a non parametric learning approach which identifies non line...
This article presents results from experiments where a detector for defects in visual inspection images was learned from scratch by EANT2, a method for evolutionary reinforcement l...