We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
: This article discusses the development of a model that defines the optimal sampling behaviour of operators in a multi-task flight simulation, where one of the tasks is automated....
Sampling points with blue noise spectral characteristics are best suited for antialiasing. Compared to Poisson disk sampling, Lloyd's relaxation scheme yields samples that ap...
Robust tracking of abrupt motion is a challenging task
in computer vision due to the large motion uncertainty. In
this paper, we propose a stochastic approximation Monte
Carlo (...
We propose a novel tracking framework called visual tracker sampler that tracks a target robustly by searching for the appropriate trackers in each frame. Since the real-world trac...