Multiple threads running in a single, shared address space is a simple model for writing parallel programs for symmetric multiprocessor (SMP) machines and for overlapping I/O and ...
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
This brief presents an efficient and scalable online learning algorithm for recurrent neural networks (RNNs). The approach is based on the real-time recurrent learning (RTRL) algor...
We present a discrete treatment of adapted framed curves, parallel transport, and holonomy, thus establishing the language for a discrete geometric model of thin flexible rods wit...