In this paper, we propose a formal analysis approach to estimate the expected (average) data cache access time of an application across all possible program inputs. Towards this g...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
We have developed a new algorithm and software for graph coloring by systematically combining several algorithm and software development ideas that had crucial impact on the algor...
We describe work in progress on tools and infrastructure to support adaptive component-based software for mobile devices— in our case, Apple iPhones. Our high level aim is ‘de...
Malcolm Hall, Marek Bell, Alistair Morrison, Stuar...
Numerous approaches to information modeling exist within chemical engineering representing product data, work processes, or other information. These models have a limited scope an...