Sciweavers

119 search results - page 13 / 24
» Efficient Resource Management for Game Server Hosting
Sort
View
NBIS
2007
Springer
15 years 5 months ago
Trust Model for Mobile Devices in Ubiquitous Environment
In ubiquitous computing environment, people carrying their mobile devices (eg., mobile phone, PDA, embedded devices) expect to access locally hosted services or resources anytime, ...
Zhefan Jiang, Sangwook Kim
CLOUD
2010
ACM
15 years 4 months ago
Virtual machine power metering and provisioning
Virtualization is often used in cloud computing platforms for its several advantages in efficiently managing resources. However, virtualization raises certain additional challeng...
Aman Kansal, Feng Zhao, Jie Liu, Nupur Kothari, Ar...
VEE
2009
ACM
240views Virtualization» more  VEE 2009»
15 years 6 months ago
Memory buddies: exploiting page sharing for smart colocation in virtualized data centers
Many data center virtualization solutions, such as VMware ESX, employ content-based page sharing to consolidate the resources of multiple servers. Page sharing identifies virtual...
Timothy Wood, Gabriel Tarasuk-Levin, Prashant J. S...
ICDCS
2012
IEEE
13 years 2 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
GCC
2003
Springer
15 years 4 months ago
Information Grid Toolkit: Infrastructure of Shanghai Information Grid
A fundamental problem that confronts Shanghai Information Grid is to adopt a good Grid toolkit, since the “de facto” standard Globus Toolkit does not support Information Grid w...
Xinhua Lin, Qianni Deng, Xinda Lu