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» Efficient Resource Management for Game Server Hosting
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IM
2003
14 years 11 months ago
Facilitating Efficient and Reliable Monitoring through HAMSA
: Monitoring is a fundamental building block of any network management system. It is needed to ensure that the network operates within the required parameters, and to account for u...
David Breitgand, Danny Dolev, Danny Raz, Gleb Shav...
SOSP
2003
ACM
15 years 6 months ago
Xen and the art of virtualization
Numerous systems have been designed which use virtualization to subdivide the ample resources of a modern computer. Some require specialized hardware, or cannot support commodity ...
Paul Barham, Boris Dragovic, Keir Fraser, Steven H...
88
Voted
COMSWARE
2006
IEEE
15 years 1 months ago
M2MC: Middleware for many to many communication over broadcast networks
M2MC is a new distributed computing middleware designed to support collaborative applications running on devices connected by broadcast networks. Examples of such networks are wire...
Chaitanya Krishna Bhavanasi, Sridhar Iyer
94
Voted
MOBICOM
2003
ACM
15 years 2 months ago
ARC: an integrated admission and rate control framework for CDMA data networks based on non-cooperative games
The competition among wireless data service providers brings in an option for the customers to switch their providers, due to unsatisfactory service or otherwise. However, the exi...
Haitao Lin, Mainak Chatterjee, Sajal K. Das, Kalya...
BMCBI
2008
129views more  BMCBI 2008»
14 years 9 months ago
EMAAS: An extensible grid-based Rich Internet Application for microarray data analysis and management
Background: Microarray experimentation requires the application of complex analysis methods as well as the use of non-trivial computer technologies to manage the resultant large d...
Geraint Barton, J. C. Abbott, Norie Chiba, D. W. H...