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3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
15 years 1 months ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
RT
2000
Springer
15 years 1 months ago
Density Control for Photon Maps
The photon map method allows efficient computation of global illumination in general scenes. Individual photon hits, generated using Monte Carlo particle tracing, are stored in the...
Frank Suykens, Yves D. Willems
JMLR
2008
73views more  JMLR 2008»
14 years 9 months ago
On the Suitable Domain for SVM Training in Image Coding
Conventional SVM-based image coding methods are founded on independently restricting the distortion in every image coefficient at some particular image representation. Geometrical...
Gustavo Camps-Valls, Juan Gutierrez, Gabriel G&oac...
TOG
2002
153views more  TOG 2002»
14 years 9 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
CPM
1998
Springer
209views Combinatorics» more  CPM 1998»
15 years 1 months ago
A Fast Bit-Vector Algorithm for Approximate String Matching Based on Dynamic Programming
The approximate string matching problem is to find all locations at which a query of length m matches a substring of a text of length n with k-or-fewer differences. Simple and prac...
Gene Myers