In event stream applications, events flow through a network of components that perform various types of operations, e.g., filtering, aggregation, transformation. When the operatio...
We describe a novel parallel randomized search algorithm for two-player games. The algorithm is a randomized version of Korf and Chickering's best-first search. Randomization...
Piecewise-linear (PWL) neural networks are widely known for their amenability to digital implementation. This paper presents a new algorithm for learning in PWL networks consistin...
Emad Gad, Amir F. Atiya, Samir I. Shaheen, Ayman E...
In geographic (or geometric) routing, messages are expected to route in a greedy manner: the current node always forwards a message to its neighbor node that is closest to the des...
In this work, we propose algorithms to recursively and causally reconstruct a sequence of natural images from a reduced number of linear projection measurements taken in a domain ...