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69
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ECAI
2004
Springer
15 years 3 months ago
Adversarial Constraint Satisfaction by Game-Tree Search
Many decision problems can be modelled as adversarial constraint satisfaction, which allows us to integrate methods from AI game playing. In particular, by using the idea of oppone...
Kenneth N. Brown, James Little, Páidí...
APN
2000
Springer
15 years 1 months ago
Efficient Symbolic State-Space Construction for Asynchronous Systems
Many techniques for the verification of reactive systems rely on the analysis of their reachable state spaces. In this paper, a new algorithm for the symbolic generation of the sta...
Gianfranco Ciardo, Gerald Lüttgen, Radu Simin...
STOC
1996
ACM
92views Algorithms» more  STOC 1996»
15 years 1 months ago
Constructing Evolutionary Trees in the Presence of Polymorphic Characters
Abstract. Most phylogenetics literature and construction methods based upon characters presume monomorphism (one state per character per species), yet polymorphism (multiple states...
Maria Luisa Bonet, Cynthia A. Phillips, Tandy Warn...
106
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ICDM
2003
IEEE
158views Data Mining» more  ICDM 2003»
15 years 3 months ago
Identifying Markov Blankets with Decision Tree Induction
The Markov Blanket of a target variable is the minimum conditioning set of variables that makes the target independent of all other variables. Markov Blankets inform feature selec...
Lewis Frey, Douglas H. Fisher, Ioannis Tsamardinos...
TJS
2010
182views more  TJS 2010»
14 years 8 months ago
A novel unsupervised classification approach for network anomaly detection by k-Means clustering and ID3 decision tree learning
This paper presents a novel host-based combinatorial method based on k-Means clustering and ID3 decision tree learning algorithms for unsupervised classification of anomalous and ...
Yasser Yasami, Saadat Pour Mozaffari