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» Efficient and Handy Texture Mapping on 3D Surfaces
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ECCV
2008
Springer
14 years 8 months ago
Integration of Multiview Stereo and Silhouettes Via Convex Functionals on Convex Domains
We propose a convex framework for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast as one...
Kalin Kolev, Daniel Cremers
APGV
2006
ACM
144views Visualization» more  APGV 2006»
13 years 10 months ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
ICCV
1999
IEEE
14 years 8 months ago
Stereo Reconstruction from Multiperspective Panoramas
A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been c...
Heung-Yeung Shum, Richard Szeliski
PR
2010
220views more  PR 2010»
13 years 4 months ago
Online finger-knuckle-print verification for personal authentication
Biometric based personal authentication is an effective method for automatically recognizing, with a high confidence, a person’s identity. By observing that the texture pattern p...
Lin Zhang, Lei Zhang 0006, David Zhang, Hailong Zh...
CSB
2004
IEEE
112views Bioinformatics» more  CSB 2004»
13 years 10 months ago
Reasoning about Molecular Similarity and Properties
Ascertaining the similarity amongst molecules is a fundamental problem in biology and drug discovery. Since similar molecules tend to have similar biological properties, the notio...
Rahul Singh