Sciweavers

214 search results - page 16 / 43
» Efficient bump mapping hardware
Sort
View
DATE
2002
IEEE
94views Hardware» more  DATE 2002»
15 years 2 months ago
A Powerful System Design Methodology Combining OCAPI and Handel-C for Concept Engineering
In this paper, we present an efficient methodology to validate high performance algorithms and prototype them using reconfigurable hardware. We follow a strict topdown Hardware/So...
Klaus Buchenrieder, Andreas Pyttel, Alexander Sedl...
CGF
2006
118views more  CGF 2006»
14 years 9 months ago
Texture Adaptation for Progressive Meshes
Level-of-detail modeling is a vital representation for real-time applications. To support texture mapping progressive meshes (PM), we usually allow the whole PM sequence to share ...
Chih-Chun Chen 0002, Jung-Hong Chuang
CGF
2008
200views more  CGF 2008»
14 years 9 months ago
Deep Opacity Maps
We present a new method for rapidly computing shadows from semi-transparent objects like hair. Our deep opacity maps method extends the concept of opacity shadow maps by using a d...
Cem Yuksel, John Keyser
DAC
2005
ACM
15 years 10 months ago
DTM: dynamic tone mapping for backlight scaling
- This paper proposes an approach for pixel transformation of the displayed image to increase the potential energy saving of the backlight scaling method. The proposed approach tak...
Ali Iranli, Massoud Pedram
CSE
2009
IEEE
15 years 4 months ago
Fast Fusion of Medical Images Based on Bayesian Risk Minimization and Pixon Map
Fast fusion of multiple registered out-of-focus images is of great interest in medical imaging; for example, the thoracic cavity is always too bumpy to be focused on all parts at ...
Hongbo Zhou, Qiang Cheng, Mehdi Zargham