In this paper, we present an efficient methodology to validate high performance algorithms and prototype them using reconfigurable hardware. We follow a strict topdown Hardware/So...
Klaus Buchenrieder, Andreas Pyttel, Alexander Sedl...
Level-of-detail modeling is a vital representation for real-time applications. To support texture mapping progressive meshes (PM), we usually allow the whole PM sequence to share ...
We present a new method for rapidly computing shadows from semi-transparent objects like hair. Our deep opacity maps method extends the concept of opacity shadow maps by using a d...
- This paper proposes an approach for pixel transformation of the displayed image to increase the potential energy saving of the backlight scaling method. The proposed approach tak...
Fast fusion of multiple registered out-of-focus images is of great interest in medical imaging; for example, the thoracic cavity is always too bumpy to be focused on all parts at ...