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CGF
2008
137views more  CGF 2008»
14 years 9 months ago
Interaction-Dependent Semantics for Illustrative Volume Rendering
In traditional illustration the choice of appropriate styles and rendering techniques is guided by the intention of the artist. For illustrative volume visualizations it is diffic...
Peter Rautek, Stefan Bruckner, M. Eduard Gröl...
PAMI
2007
222views more  PAMI 2007»
14 years 9 months ago
MonoSLAM: Real-Time Single Camera SLAM
—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM,...
Andrew J. Davison, Ian D. Reid, Nicholas Molton, O...
CIKM
2010
Springer
14 years 7 months ago
Adaptive query execution for data management in the cloud
A major component of many cloud services is query processing on data stored in the underlying cloud cluster. The traditional techniques for query processing on a cluster are those...
Adrian Daniel Popescu, Debabrata Dash, Verena Kant...
ISCAS
1994
IEEE
117views Hardware» more  ISCAS 1994»
15 years 1 months ago
Design of a Fast Sequential Decoding Algorithm Based on Dynamic Searching Strategy
This paper presents a new sequential decoding algorithm based on dynamic searching strategy to improve decoding efficiency. The searching strategy is to exploit both sorting and p...
Wen-Wei Yang, Li-Fu Jeng, Chen-Yi Lee
VMV
2004
208views Visualization» more  VMV 2004»
14 years 11 months ago
Fourier Volume Rendering on the GPU Using a Split-Stream-FFT
The Fourier volume rendering technique operates in the frequency domain and creates line integral projections of a 3D scalar field. These projections can be efficiently generated ...
Thomas Jansen, Bartosz von Rymon-Lipinski, Nils Ha...