Design is a complex process often described as a collaboration between a designer and herself. In architectural design, a designer must consider the selection of a subset of actio...
Brett Bojduj, Ben Weber, Kai-Florian Richter, Sven...
We introduce an approach to accurately detect and segment partially occluded objects in various viewpoints and scales. Our main contribution is a novel framework for combining obj...
Surface representation is needed for almost all modeling and visualization applications, but unfortunately, 3D data from a passive vision system are often insufficient for a tradi...
Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level s...
We present the first polynomial-time algorithm for computing the minimal covering set of a (weak) tournament. The algorithm draws upon a linear programming formulation of a subset...