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CARS
2001
13 years 7 months ago
Rendering and interaction in co-operative 3-D image analysis
Most interactive segmentation methods are defined at a 2-d level requiring sometimes extensive interaction when the object of interest is difficult to be outlined by simple means ...
Klaus D. Tönnies, Manfred Hinz, Regina Pohle
CGF
2005
311views more  CGF 2005»
13 years 6 months ago
Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data
In this paper, we present a new method for surface extraction from volume data which preserves sharp features, maintains consistent topology and generates surface adaptively witho...
Chien-Chang Ho, Fu-Che Wu, Bing-Yu Chen, Yung-Yu C...
CGF
2002
184views more  CGF 2002»
13 years 6 months ago
The 3D Model Acquisition Pipeline
Three-dimensional (3D) image acquisition systems are rapidly becoming more affordable, especially systems based on commodity electronic cameras. At the same time, personal compute...
Fausto Bernardini, Holly E. Rushmeier
ECCV
1994
Springer
14 years 8 months ago
Using 3-Dimensional Meshes To Combine Image-Based and Geometry-Based Constraints
A uni ed framework for 3 D shape reconstruction allows us to combine image-based and geometry-based information sources. The image information is akin to stereo and shape-fromshad...
Pascal Fua, Yvan G. Leclerc
VVS
1998
IEEE
115views Visualization» more  VVS 1998»
13 years 10 months ago
Extracting ISO-Valued Features in 4-Dimensional Scalar Fields
Isosurfaces are an important tool for finding features in 3D scalar data. This paper describes how recursive contour meshing is applied to extract similar features in 4-dimensiona...
Chris Weigle, David C. Banks