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» Efficient image-based methods for rendering soft shadows
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RT
1998
Springer
15 years 2 months ago
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Abstract. This paper presents how the image-based rendering technique of viewdependent texture-mapping (VDTM) can be efficiently implemented using projective texture mapping, a fea...
Paul E. Debevec, Yizhou Yu, George Borshukov
SIGGRAPH
1996
ACM
15 years 2 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
RT
1998
Springer
15 years 2 months ago
Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity
We propose a new method for greatly accelerating the computation of complex, detailed shadows in a radiosity solution. Radiosity is computed using a "standard" hierarchi...
Cyril Soler, François X. Sillion
JGTOOLS
2006
107views more  JGTOOLS 2006»
14 years 9 months ago
Efficient Shadows for Sampled Environment Maps
This paper addresses the problem of efficiently calculating shadows from environment maps in the context of ray-tracing. Since accurate rendering of shadows from environment maps ...
Aner Ben-Artzi, Ravi Ramamoorthi, Maneesh Agrawala
CGF
2008
124views more  CGF 2008»
14 years 10 months ago
Fast Soft Self-Shadowing on Dynamic Height Fields
We present a new, real-time method for rendering soft shadows from large light sources or lighting environments on dynamic height fields. The method first computes a horizon map f...
John Snyder, Derek Nowrouzezahrai