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ICRA
2010
IEEE
128views Robotics» more  ICRA 2010»
15 years 2 months ago
A game-theoretic procedure for learning hierarchically structured strategies
— This paper addresses the problem of acquiring a hierarchically structured robotic skill in a nonstationary environment. This is achieved through a combination of learning primi...
Benjamin Rosman, Subramanian Ramamoorthy
EWSN
2006
Springer
16 years 3 months ago
FlexCup: A Flexible and Efficient Code Update Mechanism for Sensor Networks
Abstract. The ability to update the program code installed on wireless sensor nodes plays an import role in the highly dynamic environments sensor networks are often deployed in. S...
Andreas Lachenmann, Daniel Minder, Kurt Rothermel,...
TKDE
2011
186views more  TKDE 2011»
14 years 11 months ago
Discovering Activities to Recognize and Track in a Smart Environment
—The machine learning and pervasive sensing technologies found in smart homes offer unprecedented opportunities for providing health monitoring and assistance to individuals expe...
Parisa Rashidi, Diane J. Cook, Lawrence B. Holder,...
ICRA
2007
IEEE
126views Robotics» more  ICRA 2007»
15 years 10 months ago
A formal framework for robot learning and control under model uncertainty
— While the Partially Observable Markov Decision Process (POMDP) provides a formal framework for the problem of robot control under uncertainty, it typically assumes a known and ...
Robin Jaulmes, Joelle Pineau, Doina Precup
ICMCS
2005
IEEE
130views Multimedia» more  ICMCS 2005»
15 years 9 months ago
Efficient Segment-Based Video Transcoding Proxy for Mobile Multimedia Services
To support various bandwidth requirements for mobile multimedia services for future heterogeneous mobile environments, a transcoding video proxy is usually necessary to provide ad...
Kuei-Chung Chang, Ren-Yo Wu, Tien-Fu Chen