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IJCV
2008
192views more  IJCV 2008»
15 years 4 months ago
Learning to Locate Informative Features for Visual Identification
Object identification (OID) is specialized recognition where the category is known (e.g. cars) and the algorithm recognizes an object's exact identity (e.g. Bob's BMW). ...
Andras Ferencz, Erik G. Learned-Miller, Jitendra M...
AI
2002
Springer
15 years 3 months ago
Learning cost-sensitive active classifiers
Most classification algorithms are "passive", in that they assign a class label to each instance based only on the description given, even if that description is incompl...
Russell Greiner, Adam J. Grove, Dan Roth
UAI
2008
15 years 5 months ago
CORL: A Continuous-state Offset-dynamics Reinforcement Learner
Continuous state spaces and stochastic, switching dynamics characterize a number of rich, realworld domains, such as robot navigation across varying terrain. We describe a reinfor...
Emma Brunskill, Bethany R. Leffler, Lihong Li, Mic...
CICC
2011
106views more  CICC 2011»
14 years 4 months ago
A 45nm CMOS neuromorphic chip with a scalable architecture for learning in networks of spiking neurons
Efforts to achieve the long-standing dream of realizing scalable learning algorithms for networks of spiking neurons in silicon have been hampered by (a) the limited scalability of...
Jae-sun Seo, Bernard Brezzo, Yong Liu, Benjamin D....
ATAL
2005
Springer
15 years 9 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...