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» Efficient mesh deformation using tetrahedron control mesh
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CGI
2004
IEEE
15 years 1 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
INTERSENSE
2006
ACM
15 years 3 months ago
QoS-aware mesh construction to enhance multicast routing in mobile ad hoc networks
— Mobile Ad-hoc Networks (MANETs) are seen as an essential technology to support future Pervasive Computing Scenarios and 4G networks. In a MANET, efficient support of multipoint...
Harald Tebbe, Andreas J. Kassler, Pedro M. Ruiz
CG
2006
Springer
14 years 9 months ago
Fast energy-based surface wrinkle modeling
This paper presents an energy-based approach that models the distinct wrinkle shapes to represent the different material properties of non-rigid objects at an interactive speed. O...
Yu Wang 0010, Charlie C. L. Wang, Matthew Ming-Fai...
ICC
2007
IEEE
171views Communications» more  ICC 2007»
15 years 4 months ago
Progressive Route Calculation Protocol for Wireless Mesh Networks
—Although network-wide flooding in reactive routing protocols like AODV [1] facilitates the discovery of optimal routes, they engender large control overhead. Some efficient floo...
Xuhui Hu, Myung J. Lee, Tarek N. Saadawi
ICIP
2002
IEEE
15 years 11 months ago
Real-time reconstruction of wavelet encoded meshes for view-dependent transmission and visualization
Wavelet methods for geometry encoding is a recently emerged superset of multiresolution analysis which has proven to be very efficient in term of compression and adaptive transmis...
Patrick Gioia, Oliver Aubault, Christian Bouville