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» Efficient mesh deformation using tetrahedron control mesh
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CGI
2004
IEEE
15 years 3 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
INTERSENSE
2006
ACM
15 years 5 months ago
QoS-aware mesh construction to enhance multicast routing in mobile ad hoc networks
— Mobile Ad-hoc Networks (MANETs) are seen as an essential technology to support future Pervasive Computing Scenarios and 4G networks. In a MANET, efficient support of multipoint...
Harald Tebbe, Andreas J. Kassler, Pedro M. Ruiz
CG
2006
Springer
14 years 11 months ago
Fast energy-based surface wrinkle modeling
This paper presents an energy-based approach that models the distinct wrinkle shapes to represent the different material properties of non-rigid objects at an interactive speed. O...
Yu Wang 0010, Charlie C. L. Wang, Matthew Ming-Fai...
ICC
2007
IEEE
171views Communications» more  ICC 2007»
15 years 6 months ago
Progressive Route Calculation Protocol for Wireless Mesh Networks
—Although network-wide flooding in reactive routing protocols like AODV [1] facilitates the discovery of optimal routes, they engender large control overhead. Some efficient floo...
Xuhui Hu, Myung J. Lee, Tarek N. Saadawi
ICIP
2002
IEEE
16 years 1 months ago
Real-time reconstruction of wavelet encoded meshes for view-dependent transmission and visualization
Wavelet methods for geometry encoding is a recently emerged superset of multiresolution analysis which has proven to be very efficient in term of compression and adaptive transmis...
Patrick Gioia, Oliver Aubault, Christian Bouville