Geometric reconstruction problems in computer vision can be solved by minimizing the maximum of reprojection errors, i.e., the L-norm. Unlike L2-norm (sum of squared reprojection ...
Reconstruction of surfaces from huge collections of scanned points often requires out-of-core techniques, and most such techniques involve local computations that are not resilien...
Matthew Bolitho, Michael M. Kazhdan, Randal C. Bur...
Three-dimensional model acquisition of an object is essential in many multimedia applications. Constructing three-dimensional models of objects from two-dimensional images is an o...
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
Answer set programs with time predicates are useful to model systems whose properties depend on time, like for example gene regulatory networks. A state of such a system at time po...
Timur Fayruzov, Jeroen Janssen, Dirk Vermeir, Chri...