—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM,...
Andrew J. Davison, Ian D. Reid, Nicholas Molton, O...
Video content creation and consumption have been increasingly available for the masses with the emergence of handheld devices capable of shooting, downloading, and playing videos....
We address the well-known problem of determining the capacity of constrained coding systems. While the onedimensional case is well understood to the extent that there are technique...
We study large-scale service systems with multiple customer classes and many statistically identical servers. The following question is addressed: How many servers are required (s...
Immersive, interactive applications grouped under the concept of Immersipresence require on-line processing and mixing of multimedia data streams and structures. One critical issu...