We present Witchcraft, an open-source framework for the evaluation of prediction models for spoken dialogue systems based on interaction logs and audio recordings. The use of Witc...
Alexander Schmitt, Gregor Bertrand, Tobias Heinrot...
This paper analyzes the potential advantages and theoretical challenges of “active learning” algorithms. Active learning involves sequential sampling procedures that use infor...
In familiar design domains, expert designers are able to quickly focus on “good designs”, based on constraints they have learned while exploring the design space. This ability ...
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Most current image retrieval systems and commercial search engines use mainly text annotations to index and retrieve WWW images. This research explores the use of machine learning...