The goal of the visual correspondence problem is to establish a connectivity pattern (a mapping) between two images such that features projected from the same scene point are conn...
The paper presents a lossless coding method based on predictor blending approach that codes nine widely used benchmark images with the lowest average bitrate ever published. At th...
Because of their geometric complexity, high resolution 3D models, either designed in high-end modeling packages or acquired with range scanning devices, cannot be directly used in...
Julien Lacoste, Tamy Boubekeur, Bruno Jobard, Chri...
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Large scale software is composed of libraries produced by different entities. Non-intrusive and efficient mechanisms for adapting data structures from one library to conform to AP...