Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We presen...
Nico Galoppo, Miguel A. Otaduy, Serhat Tekin, Mark...
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
Replication is a key mechanism to achieve scalability and fault-tolerance in databases. Its importance has recently been further increased because of the role it plays in achievin...
In this paper, we propose virtual data center (VDC) as the unit of resource allocation for multiple tenants in the cloud. VDCs are more desirable than physical data centers becaus...
Chuanxiong Guo, Guohan Lu, Helen J. Wang, Shuang Y...
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...