Simulating realistic human-like figures is still a challenging task when dynamics is involved. For example, making a virtual human jump to a given position requires to control the...
In this study, we propose two algorithms for measuring the distance between shape boundaries. In the algorithms, shape boundary is represented by the Beam Angle Statistics (BAS), w...
In this paper we propose a parallel approach for the Kmeans Vector Quantization (VQ) algorithm used in a twostage Hidden Markov Model (HMM)-based system for recognizing handwritte...
Alceu de Souza Britto Jr., Paulo Sergio Lopes de S...
We present efficient support for generalized arrays of parallel data driven objects. Array elements are regular C++ objects, and are scattered across the parallel machine. An indi...
This paper discusses the clustering quality and complexities of the hierarchical data clustering algorithm based on gravity theory. The gravitybased clustering algorithm simulates ...