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CGF
2006
202views more  CGF 2006»
15 years 5 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
CGI
1998
IEEE
15 years 9 months ago
Deformable Surfaces for Feature Based Indirect Volume Rendering
In this paper we present an indirect volume visualization method, based on the deformable surface model, which is a three dimensional extension of the snake segmentation method. I...
Christoph Lürig, Leif Kobbelt, Thomas Ertl
162
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EGITALY
2006
15 years 6 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
PAMI
2010
238views more  PAMI 2010»
15 years 3 months ago
Tracking Motion, Deformation, and Texture Using Conditionally Gaussian Processes
—We present a generative model and inference algorithm for 3D nonrigid object tracking. The model, which we call G-flow, enables the joint inference of 3D position, orientation, ...
Tim K. Marks, John R. Hershey, Javier R. Movellan
PAMI
2006
230views more  PAMI 2006»
15 years 5 months ago
Shape Registration in Implicit Spaces Using Information Theory and Free Form Deformations
We present a novel variational and statistical approach for shape registration. Shapes of interest are implicitly embedded in a higher dimensional space of distance transforms. In...
Xiaolei Huang, Nikos Paragios, Dimitris N. Metaxas