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VC
2008
95views more  VC 2008»
15 years 6 months ago
High frequency geometric detail manipulation and editing for point-sampled surfaces
In this paper, based on the new definition of high frequency geometric detail for point-sampled surfaces, a new approach for detail manipulation and a detail-preserving editing fra...
Yongwei Miao, Jieqing Feng, Chunxia Xiao, Qunsheng...
CGF
2004
116views more  CGF 2004»
15 years 6 months ago
A System for View-Dependent Animation
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally tra...
Parag Chaudhuri, Prem Kalra, Subhashis Banerjee

Publication
372views
16 years 7 months ago
Multi-Objects Interpretation
We describe a general-purpose method for the accurate and robust interpretation of a data set of p-dimensional points by several deformable prototypes. This method is based on the ...
Jean-Philippe Tarel

Source Code
1378views
14 years 2 months ago
gradient vector flow
Active contours, or snakes, are computer-generated curves that move within images to find object boundaries. Its 3D version is often known as deformable models or active surfaces ...

Tutorial
1113views
14 years 2 months ago
Snakes, Shapes, and Gradient vector flow
Active contours, or snakes, are computer-generated curves that move within images to find object boundaries. Its 3D version is often known as deformable models or active surfaces ...