This paper describes a new spline formulation that supports deformation of polygonal shapes into smooth spline surface models. Once a polygonal shape with underlying rectangular t...
Chiew-Lan Tai, Kia-Fock Loe, Brian A. Barsky, Yim-...
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Abstract. In this paper we propose a novel approach to define task-driven regularization constraints in deformable image registration using learned deformation priors. Our method ...
Ben Glocker, Nikos Komodakis, Nassir Navab, Georgi...
Reliable 3D tracking is still a difficult task. Most parametrized 3D deformable models rely on the accurate extraction of image features for updating their parameters, and are pro...
Christian Vogler, Zhiguo Li, Atul Kanaujia, Siome ...
Poor convergence to concave shapes is a main limitation of snakes as a standard segmentation and shape modelling technique. The gradient of the external energy of the snake represe...