Sciweavers

7118 search results - page 1028 / 1424
» Electrical and Computer Engineering
Sort
View
CSE
2009
IEEE
15 years 11 months ago
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games
— We examine the social behaviors of game experts in Everquest II, a popular massive multiplayer online role-playing game (MMO). We rely on Exponential Random Graph Models (ERGM)...
David Huffaker, Jing (Annie) Wang, Jeffrey William...
ICAC
2009
IEEE
15 years 11 months ago
Self-tuning BPEL processes
—The performance of BPEL processes depends on the composing web services. Monitoring web service performance and adapting to changes in service performance are essential for crea...
Adina D. Mosincat, Walter Binder
ICASSP
2009
IEEE
15 years 11 months ago
GridNews: A distributed automatic Greek broadcast transcription system
In this paper, a distributed system storing and retrieving Broadcast News data recorded from the Greek television is presented. These multimodal data are processed in a grid compu...
Dimitrios Dimitriadis, A. Metallinou, Ioannis Kons...
NDSS
2009
IEEE
15 years 11 months ago
SybilInfer: Detecting Sybil Nodes using Social Networks
SybilInfer is an algorithm for labelling nodes in a social network as honest users or Sybils controlled by an adversary. At the heart of SybilInfer lies a probabilistic model of h...
George Danezis, Prateek Mittal
SASO
2009
IEEE
15 years 11 months ago
Evolution of Probabilistic Consensus in Digital Organisms
—The complexity of distributed computing systems and their increasing interaction with the physical world impose challenging requirements in terms of adaptation, robustness, and ...
David B. Knoester, Philip K. McKinley
« Prev « First page 1028 / 1424 Last » Next »