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EUROPAR
2010
Springer
15 years 4 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
HUC
2010
Springer
15 years 4 months ago
Bayesian recognition of motion related activities with inertial sensors
This work presents the design and evaluation of an activity recognition system for seven important motion related activities. The only sensor used is an Inertial Measurement Unit ...
Korbinian Frank, Maria Josefa Vera Nadales, Patric...
CGF
2008
84views more  CGF 2008»
15 years 4 months ago
Frame Sequential Interpolation for Discrete Level-of-Detail Rendering
In this paper we present a method for automatic interpolation between adjacent discrete levels of detail to achieve smooth LOD changes in image space. We achieve this by breaking ...
Daniel Scherzer, Michael Wimmer
CGF
2008
102views more  CGF 2008»
15 years 4 months ago
Sound Tracing: Rendering Listener Specific Acoustic Room Properties
We present an acoustic rendering approach visualizing the listener-specific contribution of frequency-dependent pressure fields on a scene geometry with acoustic reflection and sc...
Jens Bellmann, Frank Michel, Eduard Deines, Martin...
118
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CL
2008
Springer
15 years 4 months ago
Unanticipated partial behavioral reflection: Adapting applications at runtime
Dynamic, unanticipated adaptation of running systems is of interest in a variety of situations, ranging from functional upgrades to on-the-fly debugging or monitoring of critical ...
David Röthlisberger, Marcus Denker, Ér...
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