The Open Interface Development Environment (OIDE) was developed as part of the OpenInterface (OI) platform, an open source framework for the rapid development of multimodal intera...
Marilyn Rose McGee-Lennon, Andrew Ramsay, David K....
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
In this paper, we present an automatic web image mining system towards building a universal human age estimator based on facial information, which is applicable to all ethnic grou...
This paper presents a markerless tracking technique targeted to the Windows Mobile Pocket PC platform. The primary aim of this work is to allow the development of standalone augme...