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FDG
2009
ACM
15 years 2 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
ECBS
2005
IEEE
93views Hardware» more  ECBS 2005»
15 years 3 months ago
Embedded System Engineering Using C/C++ Based Design Methodologies
This paper analyzes and compares the effectiveness of various system level design methodologies in assessing performance of embedded computing systems from the earliest stages of ...
Claudio Talarico, Aseem Gupta, Ebenezer Peter, Jer...
BMCV
2000
Springer
15 years 2 months ago
Front-End Vision: A Multiscale Geometry Engine
The paper is a short tutorial on the multiscale differential geometric possibilities of the front-end visual receptive fields, modeled by Gaussian derivative kernels. The paper is ...
Bart M. ter Haar Romeny, Luc Florack