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CCECE
2006
IEEE
15 years 3 months ago
A Demand-Driven Approach for a Distributed Virtual Environment
The relevance of distributed virtual environments (DVE) and interactive 3D worlds for entertaining and commercial purposes is steadily increasing. DVEs are typically implemented a...
Markus Fakler, Stefan Frenz, Michael Schöttne...
CCECE
2006
IEEE
15 years 3 months ago
Low-Voltage Low-Power Low-Noise Amplifier for Wireless Sensor Networks
—This work presents a methodology for designing CMOS low-voltage low-power low-noise amplifiers (LNAs) based on the inductively degenerated common-source topology. To demonstrate...
Derek Ho, Shahriar Mirabbasi
CCECE
2006
IEEE
15 years 3 months ago
Lazy Generation of Building Interiors in Realtime
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
Evan Hahn, Prosenjit Bose, Anthony Whitehead
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CCECE
2006
IEEE
15 years 3 months ago
Linear Predictive Control of a Brachiation Robot
This work is focused on the motion control of an underactuated brachiation robot with 3 links. We present the modeling of the dynamics of the robot and introduce the application o...
Vinicius Menezes de Oliveira, Walter Fetter Lages
CCECE
2009
IEEE
15 years 2 months ago
Cluster head selection using RF signal strength
The LEACH algorithm for selecting cluster heads is a probabilistic method which produces clusters with a large variation of link distances and uneven energy consumption during the...
Scott Fazackerley, Alan Paeth, Ramon Lawrence