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CIG
2005
IEEE
15 years 10 months ago
A Hybrid AI System for Agent Adaptation in a First Person Shooter
The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
Abdennour El Rhalibi, Michael Burkey
130
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CODES
2005
IEEE
15 years 10 months ago
Energy conscious online architecture adaptation for varying latency constraints in sensor network applications
Sensor network applications face continuously changing environments, which impose varying processing loads on the sensor node. This paper presents an online control method which a...
Sankalp Kallakuri, Alex Doboli
ECRTS
2005
IEEE
15 years 10 months ago
Automated Model-Based Generation of Ravenscar-Compliant Source Code
Graphical languages of various sorts are increasingly used for the specification and the design of high-integrity real-time systems. Their coverage however does not extend with a...
Matteo Bordin, Tullio Vardanega
ESCIENCE
2005
IEEE
15 years 10 months ago
Panoply of Utilities in Taverna
The Taverna e-Science Workbench is a central component of myGrid, a loosely coupled suite of middleware services designed to support in silico experiments in biology. Taverna enab...
Katy Wolstencroft, Thomas M. Oinn, Carole A. Goble...
EUROMICRO
2005
IEEE
15 years 10 months ago
RSerPool - Providing Highly Available Services using Unreliable Servers
The Reliable Server Pooling (RSerPool) protocol suite currently under standardization by the IETF is designed to build systems providing highly available services by mechanisms an...
Thomas Dreibholz, Erwin P. Rathgeb