This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Comparative evaluation of visualization and experiment results is a critical step in computational steering. In this paper, we present a study of image comparison metrics for quan...
Because of their tremendous computing power and remarkable cost efficiency, GPUs (graphic processing unit) have quickly emerged as an influential computing platform for a broad ...
Eddy Z. Zhang, Yunlian Jiang, Ziyu Guo, Xipeng She...
Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...