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SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
SIGECOM
2006
ACM
385views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
B2C e-commerce development in Africa: case study of Botswana
The global wave of ICT development has become a strong driving force in almost every aspect of human endeavor. Electronic commerce (e-commerce) is fast gaining a prominent place i...
Faith-Michael E. Uzoka, Geoffrey G. Seleka
SOUPS
2006
ACM
15 years 3 months ago
Power strips, prophylactics, and privacy, oh my!
While Internet users claim to be concerned about online privacy, their behavior rarely reflects those concerns. In this paper we investigate whether the availability of compariso...
Julia Gideon, Lorrie Faith Cranor, Serge Egelman, ...
CIMCA
2005
IEEE
15 years 3 months ago
Topic-Based Audience Metrics for Internet Marketing by Combining Ontologies and Output Page Mining
In Internet marketing, Web audience analysis is essential to understanding the visitors’ needs. However, the existing analysis tools fail to deliver summarized and conceptual me...
Jean-Pierre Norguet, Esteban Zimányi
SIGECOM
2005
ACM
105views ECommerce» more  SIGECOM 2005»
15 years 3 months ago
Towards truthful mechanisms for binary demand games: a general framework
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...
Ming-Yang Kao, Xiang-Yang Li, Weizhao Wang